Gamers can learn a number of tricks for ball control as first touches, boomerang traps, crescent turns, passes through advanced, bursts, and advanced shots. As you know, the game Konami PES 2014 has been equipped with the Fox Engine technology which is claimed to maximize the appearance of the character detail and ensure the game experience more real. Fox Engine technology dubbed ‘fluidity’ that is made by a Japanese developer, Kojima Productions.
Konami's own party has confirmed that PES 2014 will not be available for the platform next-gen gaming console PlayStation 4 and Xbox One. Game studio based in Tokyo that prefer to produce it in the platform current-gen gaming console (current generation), which consists of the PlayStation 3, Xbox 360, PC, Nintendo 3DS, and PSP. Konami Party itself claimed that this decision was taken on the suggestions put forward by the fans. According to the survey results, the majority of PES fans today is the owner of current- gen gaming consoles and will not switch to the next- gen console in the near future.
Here are details which are given by Konami:
- Fox Engine, it is the new feature in the PES.
- Barycentre physics engine. The player who has different layers body will have something different weight.
- Collision, collision impact is depends on the affected body parts.
- For graphics, “photo- realism” is the basic focus on development team—more detail close-up players, it is including pores and skins.
- To suits the graphic design, the design model of players is separated with the players—the clothes is more attractive.
- 3 times larger ball control than the current one—it more dynamic player.
- You can set the player zone—allows you to set motion area of players when on the stadium.
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